| Come out roll |
The first roll of the dices in each round. |
| Box man |
The dealer in the craps game. |
| Shooter |
the player whom it's his/hers turn to roll
the dice. |
| Out 7 |
A 7 that is rolled after the point is set.
(That is, not during a come out roll). |
| point |
A number that was rolled during the come
out roll (must be 4, 5, 6, 8, 9 or 10) and if repeated, results
in a win (on a pass line bet) or a loss (on a don't pass line
bet), depends on the bet. |
| Pass line |
a pass line bar is printed on the craps
table. The bet is on the chance that the point will repeat itself
before rolling an out 7. Win odds are 1:1
must be placed before making a come out roll.
Bet can't be remove or reduced till the end of the round. |
| Don't Pass line |
The opposite bet of a pass line bet.
Win odds are 1:1.
must be placed before making a come out roll.
Bet can be remove or reduced by right clicking on it. |
| Come bet |
placed after the come out roll is over,
on the COME bar printed on the table. Odds and wins similar to
pass line bet. Except the come point is to be repeated.
Bet can't be remove or reduced till an out 7 or the come point
is rolled.
|
| Come point |
Applies to come bets only. The first number
(must be 4, 5, 6, 8, 9 or 10) that was rolled after joining the
already going game. |
| A push |
A draw. Player gets his/hers money back. |
| Don't come bet |
The opposite of a come bet. All procedures
are same as come bet except you place the bet on the DON'T COME
bar.
Wins are the same as the don't pass line except the appearance
of the come point is a loss.
Bet can't be remove or reduced till an out 7 or the come point
is rolled. But, if the original point is rolled you may remove
your bet.
|
| vigorish |
a vig. - a gambling toll, a percentage
of the bet which is paid to the casino in case of a win. |
| Odds bet |
A complementary to pass/don't pass/come/don't
come bets. Placed according to the original bet.
Very recommended, great odds.
|